
{
PowerCustomization
{
	PowerName Blaster_Support.Energy_Manipulation.Power_Thrust
	Color1  45,  89,  0,  255
	Color2  45,  89,  0,  255
	Token "Bright Energy Manipulation"
}


PowerCustomization
{
	PowerName Blaster_Support.Energy_Manipulation.Energy_Punch
	Color1  45,  89,  0,  255
	Color2  45,  89,  0,  255
	Token "Bright Energy Manipulation"
}


PowerCustomization
{
	PowerName Blaster_Support.Energy_Manipulation.Build_Up
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token "Bright Energy Manipulation"
}


PowerCustomization
{
	PowerName Blaster_Support.Energy_Manipulation.Bone_Smasher
	Color1  45,  89,  0,  255
	Color2  45,  89,  0,  255
	Token "Bright Energy Manipulation"
}


PowerCustomization
{
	PowerName Blaster_Support.Energy_Manipulation.Stun
	Color1  45,  89,  0,  255
	Color2  45,  89,  0,  255
	Token "Bright Energy Manipulation"
}


PowerCustomization
{
	PowerName Blaster_Support.Energy_Manipulation.Boost_Range
	Color1  45,  89,  0,  255
	Color2  45,  89,  0,  255
	Token "Bright Energy Manipulation"
}


PowerCustomization
{
	PowerName Blaster_Support.Energy_Manipulation.Total_Focus
	Color1  45,  89,  0,  255
	Color2  45,  89,  0,  255
	Token "Bright Energy Manipulation"
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Arachnos_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Carnival_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Cimeroran_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Clockwork_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.IDF_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Longbow_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Nemesis_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Phantom_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Polar_Lights_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rikti_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Robotic_Drones_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Rularuu_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Seers_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Storm_Elemental_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Vanguard_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Core_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Radial_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Total_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Partial_Core_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Partial_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Total_Radial_Improved_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Core_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Lore.Warworks_Radial_Superior_Ally
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Total_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Partial_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Partial_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Total_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Core_Epiphany
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Ageless_Radial_Epiphany
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Total_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Partial_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Partial_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Total_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Core_Epiphany
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Barrier_Radial_Epiphany
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Total_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Partial_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Partial_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Total_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Core_Epiphany
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Clarion_Radial_Epiphany
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Total_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Partial_Core_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Partial_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Total_Radial_Invocation
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Core_Epiphany
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Destiny.Rebirth_Radial_Epiphany
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Total_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Partial_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Partial_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Total_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Core_Final_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Cryonic_Radial_Final_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Total_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Partial_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Partial_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Total_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Core_Final_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Ion_Radial_Final_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Total_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Partial_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Partial_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Total_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Core_Final_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Pyronic_Radial_Final_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token Bright
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Total_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Partial_Core_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Partial_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Total_Radial_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Core_Final_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


PowerCustomization
{
	PowerName Incarnate.Judgement.Void_Radial_Final_Judgement
	Color1  128,  255,  0,  255
	Color2  128,  255,  0,  255
	Token None
}


}

